Master Google's fast, simple, and reliable programming language for modern software development
← Back to Programming CoursesLearn the fundamentals of Go and its design philosophy.
Master the fundamental syntax and program structure of Go.
Work with Go's static type system and variable declarations.
Control program execution with Go's control structures.
Create reusable code with Go's function system.
Work with Go's array and slice data structures.
Work with key-value maps and custom data structures.
Understand memory management and pointer usage in Go.
Create methods and implement Go's interface system.
Handle errors gracefully with Go's error handling approach.
Organize code with packages and manage dependencies with modules.
Master Go's powerful concurrency model with goroutines.
Communicate between goroutines using channels.
Explore Go's rich standard library packages.
Handle file operations and JSON data processing.
Build web applications and REST APIs with Go.
Test and benchmark Go applications effectively.
Deploy Go applications to production environments.
Learn the fundamentals of Go and its design philosophy
Go is a statically typed, compiled programming language designed at Google.
Understanding Go's compilation and runtime architecture.
Setting up your Go development environment.
Write and run your first Go application.
Master the fundamental syntax and program structure of Go
Understanding the basic structure of a Go program.
Organizing code with packages and importing functionality.
Go naming conventions and visibility rules.
How Go source code becomes executable binaries.
Work with Go's static type system and variable declarations
Go's fundamental data types for type safety.
Different ways to declare variables in Go.
Default values for uninitialized variables.
Working with memory addresses and pointers.
Control program execution with Go's control structures
Conditional execution with if statements.
Multi-way branching with switch statements.
Go's only looping construct - the for loop.
Iterating over collections with range.
Create reusable code with Go's function system
Defining functions with parameters and return values.
Functions can return multiple values in Go.
Functions that accept variable number of arguments.
Anonymous functions that capture variables from their scope.
Work with Go's array and slice data structures
Fixed-size sequences of elements in Go.
Dynamic arrays that can grow and shrink.
Common operations like append, copy, and slicing.
Understanding how slices work under the hood.
Work with key-value maps and custom data structures
Key-value pairs for associative data storage.
Custom types that group related data together.
Composition through struct embedding.
Metadata for struct fields used by reflection.
Understand memory management and pointer usage in Go
Working with memory addresses in Go.
Using pointers with struct types for efficiency.
How Go manages memory allocation and deallocation.
Allocating zeroed memory with the new() function.
Create methods and implement Go's interface system
Functions with receiver arguments attached to types.
Defining contracts that types must satisfy.
Implicit interface satisfaction in Go.
interface{} can hold values of any type.
Handle errors gracefully with Go's error handling approach
Go's built-in error interface for error handling.
Different ways to create and return errors.
Handling exceptional situations with panic and recover.
Ensuring cleanup code runs with defer.
Organize code with packages and manage dependencies with modules